For RPCS3 IPC isn't really needed since guest addresses are static, I could have used Windows api to write to its process memory. Windows api provides facilities to let you control the mouse cursor and after that it's just writing to memory really. Sometimes this can even be next to impossible to figure out by only reverse-engineering and you might have to code custom builds of the emulator to try to log how it calculates these addresses.Īs for building a mouse injection software itself, it's not that hard. Other games require deeper knowledge of reverse-engineering to be able to find a way to reach that camera address on every boot, this usually involves following chains of pointers with offsets. Adding support for such a game in KAMI is really easy. Some games just store a vertical and a horizontal camera angle at a static/deterministic address in memory and for those games you really only need to know how to use cheat engine to find the address once. Join us at /r/EmuDev Android Emulator accuracy tests:Īre you an emulator developer? Send the moderators a message if you'd like a user flair reflecting that.ĭepends on how lucky you are. Game recommendations: /v/'s Recommended Games Wiki r/SBCGaming - Single Board Computer Gaming (Raspberry Pi, etc) r/EmulationOnPC - For PC and Mac emulation troubleshooting and support r/EmulationOnAndroid - Android emulation and troubleshooting General Computers Handhelds Consoles Nintendo Browse All FAQ Discussion Links Posts asking which games are playable/what the emulator is called/where to get it will be removed.
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